Hierarchy. Strong, consistent visual hierarchy is key to a quality design.
Q : What is visual hierarchy? A : Important elements have the most emphasis. Least important elements have the least emphasis. So, a user's eye should move around the page from your most important content to your least important content.
Q : Ok...I still don't understand. How do you measure the emphasis of a single design element? A : There are a couple of design principles that we can use to create more or less emphasis.
Contrast
more contrast = more emphasis
less contrast = less emphasis
Size
larger = more emphasis
smaller = less emphasis
Positioning
more space = more emphasis
less space = er, clutter. There should always be some space.
Color
darker or brighter = more emphasis
lighter or duller = less emphasis
Q : How do you decide the order? What should people look at first on my website? A : Of course it varies from site to site, but here's a hierarchy that works for most:
Logo / Navigation / Feature
Section Headings / Small Features
Accompanying Text
Q : I'm a visual person. Can you just show me an example? What does a design with strong visual hierarchy look like? A : Here ya go. I added numbers to indicate where my eye went.
Clear Hierarchy
Both examples use contrast, size, positioning, and color effectively. The visual hierarchy guides your eye to the feature first and the sub-features second. Perfect!
Confusing Hierarchy
I didn't know where to look first with these examples. I numbered them, but doubt that the goal of the design was to look at the spinning globes first. I'm talking to you Freemap.com!
Q : Tell me again - why is this important? A : Having a clear visual hierarchy helps your users scan the page and quickly take in the content. Visual confusion leads to user confusion and frustration.
Q : But how do you measure the weight of an element? A : I like to do a squint test. Put the design on the screen/wall, squint your eyes so it's a little blurry. What do you look at first? Second? By squinting, you are not thinking about the content itself, but about what item has the most weight on the page.
The Feng-GUI heat map service is an automatic alternative to eye-tracking. Unlike eye-tracking or click-based heatmaps, Feng-GUI creates heatmaps based on an algorithm that predicts what a real human would be most likely to look at.
Here is a short, sweet, and to the point post from Ryan at Signal vs. Noise on thinking about the architecture of your site in terms of paths instead of hierarchies. What he's saying makes sense. Often, it's easy to get caught up in the overall structure of the site: Where do the publications live? Should the blog be part of news? Should contacts be in the about section, or on its own?
A way to enhance the architecture of the site is to think in terms of paths, Ryan says. How are your users going to get from point A to point B? It's more than where the publications live. How are your users finding the publications? Where are they starting - the home page, an internal page found via search? It's beneficial to understand all the potential paths a user might take to get to your content. Prioritizing these paths will help you think about the most important content. So, when you're in the analysis phase, don't throw out those scenarios. They'll come in handy when you want to develop some paths.
One thing to note is that we shouldn't abandon hierarchies, obviously. It'd be a hard sell to convince the client or site owner that you'll only investigate paths and not hierarchy. A reader of the post made the following comment, "I would have to say though that convincing a site owner to only go down the ‘path’ route would simply give them the impression we were looking for shortcuts. So i think combining both elements of site planning/organisation is advisable."
GOAL OF SITE - Recruit users : They use the word "we" EVERYWHERE (The "w" in the logo is an "m" upside down. How clever!) They want you to be part of that "we". The woman in the video, Joylette, encourages you to join today. There a big form for you to type your email behind her head. The first navigation item is "why join we"
- Encourage users to take action : The second most prominent word/phrase is "take action" - Educate users : Once you dig in, you can find sub-pages with background on solutions.
KEY AUDIENCES - Young adults : The first person we see is a young woman (Joylette). The design feels young and contemporary - color choice (fresh, light), font choice (sans-serif, rounded, DIN?). - Tech savvy people : They specifically call out bloggers in the navigation item --> "press & bloggers" - Media : Again, the "press & bloggers" page is in the nav and it's a very robust page at that. They are seeking credibility and are providing press with the tools and resources to write about their campaign.
SUCCESSES - Personal ask : The four main sub-pages have a video of a person explaining the section and how it applies to me, the user. It conversational. It's personal. They're real people. They're talking to me. All that makes be more interested.
- Positive language : No scare tactics here. We hear about the climate crisis everyday and how we're going to die any minute because of it. Well, that's an exaggeration, but it's refreshing to talk about solutions and progress for a change. One navigation items even reads "we are succeeding". - Inclusive language : Like I said earlier, "we" is everywhere. - Succinct messaging : Content is broken up into small, digestible pieces. - Lovely execution : I know it's hard to get all the pieces to fit together nicely when building a site. The information architecture is clear. The design isn't broken. Nice work.
OPPORTUNITIES - Add secondary navigation to sub-pages : Users don't get a sense of the depth of the site because there is no secondary navigation on sub-pages. Every sub-page has the same right column. Not only is that kind of boring and I stop looking at it, but you could put some secondary navigation over there and I can move from one secondary section to another more easily. I'm using my back button more than I'd like to.
- Improve home page feature navigation : There are five features and only one way to move through them. It's mildly annoying. I'd like to move forward AND BACK. Or have some sort of indicator that tells me where I am in the sequence (1 of 5). - Show participation in campaign : Another way to build credibility is to show how many people are currently involved in this campaign. - Create clearer Take Action icons : I was immediately turned off when I saw an image of people picketing next to the "Advocate for Change" link. All of the illustrations on the Take Action page are a little complex (Too many people. What's going on?) and don't provide much additional information, which makes me wonder if they should be there at all. If icons are used they should be extremely simple and iconic (duh).
Almost seven years after its release, it's rather amazing that developers still need to support IE6. According to w3schools, IE6 currently accounts for roughly 30% of web traffic, so support it we must -- at least for now.
The limitations of IE6 are well known, but one of the more irritating of its failures is the lack of support for PNG transparency. Of course, it does support GIF transparency... but GIFs don't support alpha transparency, only giving you completely transparent or completely opaque states for any given pixel. Hence those ugly halo effects around poorly created GIFs or when a transparent GIF is moved onto a different background color than it was originally matted for. PNGs give you alpha transparency, allowing smooth edges and variations in transparency, opening up far greater design options.
Fortunately there is a way to overcome most aspects of this limitation of IE6, allowing the use of PNGs. Better yet, it requires no changes to your HTML and involves adding only a single line to your CSS. The version I currently use was created by twinhelix.com and can be downloaded here. Alternately, there is also a jquery version that appears to work in much the same manner.
Below is an example from a site we recently worked on. The design called for a 3D bar graph to float on top of an auto-rotating slideshow. On the left, you can see what the bar graph image looks like in IE6 without the PNG fix. On the right is how it looks in modern browers... as well as how it looks in IE6 once the fix is in place. To see how the PNG interacts with the slideshow, please see the live site at www.usip.org/building/.
The fix does not create full PNG support, so it's not perfect. Most notably, transparent PNGs can be used as background images, but they cannot be tiled (i.e., repeat-x or repeat-y). In other cases you may need to specify a height or width other than 'auto' to get a particular image to display correctly. However, for the most part it works beautifully and allows the use of far more elegant design solutions in IE6 at very little cost.
For years, businesses have been using a number of techniques in their stores and online to influence their customers and encourage them to respond to their products and services. I’m sure most of you are familiar with the grocery store example. The bread, milk, and eggs are in the back of the store to force the customer to walk past the Little Debbie cakes on their way to pick up the necessities. That's persuasive design or marketing.
In the field of web design for non-profit organizations, purchasing a tangible object isn't always the goal. However, there are a number of cases where action is required. Examples include: donating to support a cause, subscribing to an organization’s RSS feed, or spreading the word about a specific initiative. How are users persuaded to take action? Placing Donate or Join Now buttons on your site isn't enough. This is where persuasive architecture comes into play.
Persuasive architecture goes a step beyond trying to produce a usable and intuitive information architecture. Information architecture is about effectively structuring a site in order to help users find the information they seek. This is accomplished through a number of strategies: categorization, labeling, designing page layouts, grouping, etc. Good information architecture will make it easy for the users to find what they’re looking for, but the experience shouldn’t stop there. Persuasive architecture will deliver a useful and intuitive interface, while putting an emphasis on informing, enticing, and persuading users into action.
Persuasive architecture in the non-profit arena is not dissimilar from persuasive architecture in the for-profit arena. While you might not be selling your users handbags or new shoes, what you could be selling is an idea. You want people to support your cause. You want people to join your organization so you can create a larger network of people who are collaborating with you. To successfully accomplish this on your site, you must persuade your users. You must persuade them to click again, to discover more, and ultimately to engage.
Enough talk. Let’s look at an example. A site that sports a nice persuasive architecture is the Nothing But Nets campaign.
Nothing But Nets is a grassroots campaign to save lives by preventing malaria, a leading killer of children in Africa. If you peruse through the Nothing But Nets site, you’ll notice that they’ve done a good job of communicating their cause in addition to encouraging action. They’ve done this through persuasive navigation, persuasive content, and persuasive design. What I like the most about this site is that the navigation forms a concise, active, and persuasive statement. They broke out of the "Who We Are ... What We Do" mold with a very compelling site structure: Malaria kills, Nets Save Lives, and It's Easy to Help.
Persuasive Navigation
Malaria Kills
Within this section, information is provided for those who may not even realize that Malaria is killing millions of people. The site provides compelling content that informs the user of Malaria and encourages them to understand that this is an issue that needs support.
Nets Save Lives
Providing the background information is the first step. But now, users might be thinking "This seems out of control. What can be done about this?" The site answers that question with the Nets Save Lives section. The section provides statistics on how bed nets save lives, and provides an overview of the process of getting the nets to Africa.
It's Easy to Help
At this point, you are hoping that the user is convinced. They understand what Malaria is and they realize the importance of supporting the efforts to put a stop to the deaths resulting from it. They also realize that buying bed nets is an easy way to stop Malaria infections. The next logical step is encouraging the user to support your cause by donating. The content supports this - everything from the title of the section to the number of ways to support.
Persuasive Content
Net-O-Meter
Users like to know that other people are invested and have taken action. The Net-o-Meter is a perfect way to say, “Look! Other people are helping too!”
Interactive Net Distribution Map
Users also like to see the results of contributions. This map is a great way to visually see the results of current donations. It will also keep people coming back to the site to check the progress of the campaign.
Compelling Video
I don't think that I have to be the one to tell you that online video is a great way to spruce up your persuasive content. The videos on the site really help bring the issues to the surface. Not only do they make the issues seem more real than they would by simply reading text, they engage the user with a more emotional approach.
It might not make sense for you to structure your site in the way Nothing But Nets did, but when you want your users to do something, take the time to think about how you are encouraging them to act. Think carefully about your content. Is it supporting and encouraging your users? If you want them to donate, are you explaining to them why donating is a good idea? Are you giving them enough information to encourage them to act? The technology to make the site and transactions usable isn't always enough. Just because they can find the information, doesn't mean they will act when you want them to. The architecture, design, and supporting content needs to help your users make the choices you want them to make.
Additional Information
I had the privilege to hear Shannon Raybold, campaign director for Nothing But Nets, talk about the process behind building the site I've talked about in this blog post. You can watch and listen to her presentation from Forum One's Web Executive Seminar on Global Health.
I'm specifically looking at the Poetry Tool. You can get to it from the global navigation or from a feature on the home page.
Clear Action Points
Intuitive Filter Options
Start with the obvious
If you know who you like already
For presentations
For research and further learning
For teachers and parents
Visual Progression
The size of the box is reduced as you drill down. Since the fourth box can't get much smaller, there's a slight color difference. See that?
Opportunities to Continue Exploring
Once I select a poem, I can not only read the poem, but also see the poet's picture, learn more about the poet, and view other poems by that poet.
Things I would do differently
Make each green box clickable. Right now you have to click on the text within the box. Simply clicking in the green space does nothing.
Provide a word count for each poem. I was looking for a short poem to write in a birthday card. It's hard to tell how long the poem is before you click and are taken away.
Auto-fill the Poetry Tool drop downs (see right column) once you get to the poem detail page. Clicking the back button is easier than selecting items in the form again. But if they were auto-filled, I could navigate easily from the detail page.
Widgets! The Poetry Tool would be a very cool thing to add to a blog, Facebook page, Mac Dashboard, etc.
Sometimes we get requests from clients to "utilize every pixel" on a page. When asked to expand we hear something to the effect of, "There's an empty space in the header. What can we put there? We need to use that space." What they may not realize is that every pixel is being utilized, but that doesn't mean that text or a graphic occupies the space. It's white space! That space provides a balance between the positive (filled) and negative (empty) space on the page, thus creating an aesthetically pleasing experience. And, most importantly, the white space provides a place where users can breathe or rest. Today we are so bombarded with advertisements, that the absence of them is what actually catches our attention.
Here's a great example of an effective use of white space:
they've purchased all of the ad space in the upper half of the page, and are choosing not to fill it with stuff. See the areas beside the title "New York Times"
the ad spans across parts of the page as "PC" climbs up the ladder. Nice use of movement and space.
the ad's minimalism makes the other content on the page feel less cluttered and much more digestible to the user's eye.
A List Apart talks about how white space relates to brand positioning:
Designers use whitespace to create a feeling of sophistication and elegance for upscale brands. Coupled with a sensitive use of typography and photography, generous whitespace is seen all over luxury markets. Cosmetics, for example, use extensive whitespace in their marketing material to tell the reader that they are sophisticated, high quality, and generally expensive.
Photo illustrations (not clip art) are well done. Detailed and placed contextually on site.
Typography
Display typefaces are used sparingly and appropriately. You wouldn't use this for navigation, but it's appropriate for a few features.
Type varies on the page, adding interest. The smaller typefaces are legible and interesting. All typefaces feel like they belong together; they're part of the same family.
Color Palette
Earthy, strong, bold, aged.
Personal feel
Users can identify with visitors like themselves. You can speak directly to audience and their interests with photos and quotes.
Flash
Used sparingly and appropriately (for maps mostly).
As information architects, we sometimes take wireframes for granted. We work with them every day. We live and breathe boxes and lorem ipsum placeholder text. What we don't often realize is that many people that we work with don't really grasp the concept of wireframing as it relates to web design. Often times, clients would just like to see a page mocked up in Photoshop and sink their teeth into a full-fledged design.
Wireframes are an integral part of the IA process because they reinforce the layout and structure of pages that will be designed. Wireframes are typically an end result of the requirements gathering phase of a site project that fall between analysis and design.
Wireframes show persistent elements of page layouts (e.g. headers, footers, and navigation elements) as well as dynamic elements such as relevant content, tools and services that are specific to each page. Wireframes are typically created using Visio on the Windows platfrom and Omnigraffle on the Mac platform. They consist of a number of different shapes, lines, and links, and text that show you how a page will be organized.
Most wireframes outline the following:
global navigation
local or secondary navigation
content specific to the page being wireframed
titles, sub-titles, etc
image placeholders
footer
search function
Here is an example of a wireframe from a project with which I'm involved:
You'll notice that there are no design elements applied to this page layout. Wireframes are a useful part of the web development process because they allow you to focus on content and content priorities before the design and development phase starts. Making revisions to wireframes is much less costly than making revisions after the design and development phases have started.
It's generally not necessary to wireframe every page. Aside from the home page, we typically wireframe the most important and/or top-level pages involved in developing the site. Wireframes should not dictate visual design. They should focus simply on the layout of information.
Aside from wireframing for the purposes of determining layout priorities, wireframes are also a vital part of the development process. We use wireframes to communicate functionality requirements to a developer. Adding notations to certain sections of wireframes help the developer understand what he or she might need to do during development in order to produce the desired look on the front end. Notations for functionality include things like:
how many items should be displayed in a dynamically generated list
what areas of a page should or should not show, depending on where the user is on a site
what action should be performed upon click or form submission
how dynamically generated content should appear
displaying content based on certain filtering or search criteria
When it's all said and done, wireframes will be your friend. They'll save you time and money by allowing you to think about how the site will be structured before diving into design and development.
To ensure that anyone coming to your site can see the fonts on your site, you must work within a list of fonts common to the Windows and Mac operating systems. The following site explains this in more detail and provides a visual presentation of the acceptable fonts: http://www.ampsoft.net/webdesign-l/WindowsMacFonts.html
Much to Courtney's chagrin, Helvetica doesn't make the list.
If I take my copy of The Washington Post and put it down on the table while I go get a sandwich, when I return to finish reading it, the content on the front page has not changed. I am not able to resize the text of it to make it more legible. I can't shrink the paper it's printed on until it's the size of my cell phone or enlarge it until it's as wide as two large televisions. If all of that is true, then why do we continue to use a 500 year old technology like the newspaper as a metaphor for websites?
The very term 'email' tells you the metaphor it was based on, but we don't format our emails to fit within a certain envelope size and we don't leave space in them for a stamp. The metaphor is useful to a point in conveying purpose, but that's where it ends. Websites often use columns in layout, have banners and contain text, but at that point any comparison to the printed page should end. Websites are not e-newspapers. They are a dynamic and customizable by the end-user and we need to stop thinking about them in terms of the printed page.
One of the more prevalent hold-overs from print is the concept of "the fold." Our own wireframes contain a marker displaying the estimated 1024x768 scroll line. Regardless of what you call it, I'm not entirely sure the concept is useful and it may, in fact, be harmful.
At least occasionally, most people resize their browser window to allow for multi-tasking (whether it be making your chat buddy list, itunes or another browser window visible). 1024x768 is hardly the only resolution around, and even if it were -- that still doesn't mean people are surfing full screen. Or with the same browser, browser interface settings, text-size preferences, etc. So obviously, if you were forced to pick any one pixel to represent the scroll line, at best you would be lucky for this line to represent 10% of your users. Even using a large "fold" zone around the estimated 1024x768 scroll line would, at best, represent less than half of users. And this is to say nothing of the fact that wireframes are not to scale and only represent the layout of information -- not its design.
Assuming you are comfortable with the fold not being a distinct line but instead being a range of possible values, that still leaves the question open about whether the concept is useful to begin with. As Matt pointed out, users scroll. Research shows they scroll all over the place and that page height has little effect on how often users scroll to the very bottom of a page. Items placed well below the fold line are often used just as (if not more) frequently than items above the fold. Intuitively it seems likely that items that are immediately viewable will get more attention from users, but the research just doesn't support this. Research also shows that users are not bothered by (and in fact, may prefer) right-side navigation... but we still rarely see it used. Pre-conceptions take a while to dissipate.
I said the fold may be a harmful concept. In theory it is somewhat useful in that branding and navigation should certainly be immediately evident when entering a page. In practice, however, its often used as a concrete dividing line between important content and useless content. Clients will try cramming as much content as possible above that imaginary line. Department A may feel slighted if Department B gets their content above the line but they don't. It seems to me this would detract from far more useful discussions about the structuring of information and design. Shouldn't we be leaning towards more white-space and more separation between elements, not boxing ourselves into a tiny box only 700px high?
Feel free to leave comments here or on Matt's post. Even within our own team we don't completely agree, so we're more than open to new perspectives on this issue.
In light of some recent project work, and an article from the folks over at Boxes and Arrows, the subject of the fold (as it relates to web design) has become a hot topic here at Forum One. The fold, which is sometimes referred to as the scroll-line, is the point at which a user must scroll to see more content on a web page. The term comes from newspaper design and the notion that the big stories are at the top of the front page, above the fold in the newspaper.
The problem we’ve been having with the fold is that clients seem to see referencing of the fold as us saying “Cram every possible piece of content above this line or your users won’t see it.” This has become problematic during the wireframing and design process because we end up spending an inordinate amount of time trying to figure out ways to arrange and rearrange content in order to fit it in a space only 600 pixels high. Frustrating? You bet!
At the same time, we still want to express the fact that the most important content should come first, and this is usually always what the client wants as well. How, then, do we strike a balance between effectively laying out the page without being constrained by that line that we often can't cross?
Here’s what we know:
Users scroll. They’ve been scrolling for a while now. Google search results, product listings on eBay, blogs, news sites, photo galleries – we all scroll through them. Clicktale did an interesting study on user scrolling that has recently been brought to light again by the Boxes and Arrows article.
Screen resolutions are growing. A quick glance at some recent statistics, both globally and for sites that we maintain, shows that about 50% of the population is viewing the web on a resolution of 1024x768. Another 25% (give or take) is viewing the web at resolutions of either 1280x1024 or 1280x800 (Hi laptops!). There is still a good chunk that we can’t forget, though, looking at us on 800x600 resolutions (roughly 15%). The rest of the percentage of resolutions are scattered amongst non-traditional and undetermined resolutions.
I’ll admit, as an information architect I’m having trouble reaching that happy medium between communicating to our clients the pros and cons of both sides. If statistics are showing that screens are getting bigger and people are more willing to scroll, then why do we even need to worry about the fold? On the other hand, clients want their message to be heard with as little effort as possible. I understand the argument that the page should be designed in a way that the content suggests there is more beneath it (e.g., having the fold fall in the middle of pictures and other so they appear to be cut off), but I'm not convinced that's enough. For wireframing and design purposes, we’ve decided to more subtly indicate the estimated area of the fold line and stress to the client that there are many variables that play into this.
I’m very interested to hear other people’s comments on this subject. Do we forget about the fold altogether? Or, do we just communicate the implications more subtly and strategically? Let me know what you think!
I recently participated in a UIE webinar on personas. The presenter was Steve Mulder, consultant for Molecular, and author of The User is Always Right. Here are some of my take-aways.
DEFINING
A persona is:
A realistic character sketch
An archetype to represent your users
Based on research
Defined by goals and attitudes
Benefits of personas:
Bring focus to team and organization
Rather than trying to please all users, your organization can focus on primary and secondary users through identified personas
Help build empathy
Personas have “real” names and photos, making them seem like real people. It’s easier to relate to a persona than a spreadsheet of stats.
Encourage consensus
It’s simple - Would our persona named Carol like feature X?
Create efficiency
When making decisions, your team doesn’t need loose time rehashing stats, user testing, etc. Just refer to the personas, which are based on all of your research.
Lead to better decision-making
See 1-4.
RESEARCHING
Why both field studies and stats analysis? What people say is not always what they do.
Steve told a great story about an electronic company who did tons of research, focus groups and user testing for a boom box they planned to sell. They had narrowed the colors for this boom box down to yellow or black. Their focus groups finally came to agreement on yellow. Their audience was saying, “Yes, the boom box should definitely be yellow. It’s vibrant and energetic!” When the focus groups were done, each person was rewarded with a boom box. On the way out they could choose a yellow boom box or a black boom box. They all chose black.
Field Studies – what users say
Based on field studies like user interviews, user testing, and focus groups, you can glean information regarding:
Goals
What are people trying to do on your site?
Behaviors
How often do they go to your site?
What other sites are they looking at?
What sections do they visit most often?
Attitudes
What is there perception of your organization?
How much domain knowledge do they have?
Stats – what users do
Because people do not always do what they say, you should also review the site traffic stats. These stats will allow you to back up the personas with hard data. Helpful items to review: entry pages, exit pages, common paths, feature usage, search terms, conversion rate, duration, and frequency
CREATING
You’ll create a couple of different personas. When defining your different personas, focus on key differentiators (examples: job, experience in the domain, etc).
The actual document should be one page and include:
name for the persona
photo for the persona (preferably not a stock image)
quote from persona
personal information (age, job, hobbies, personality)
business objectives as they apply to the persona (what do we want the user to do)
user goals (why the user comes to the site)
persona priority (primary, secondary)
USING
As your organization moves forward and makes decisions, you can always check them against your identified personas.
Use personas when considering:
Business strategy
Features and functionality
Prioritize what you build for users
Content development
Write articles, instructional text, and error messages in language that your personas would understand
The User Experience & Design Blog covers issues that affect the web user's experience, which include information architecture, usability, accessibility, web development and latest trends. It is authored by the User Experience & Design Team at Forum One Communications, a web strategy/technology firm in the Washington DC area.
James Dowsett about Primary Navigation Image Replacement Tue, 03.06.2008 05:13 Hi,
Regarding Method #3: You can
get rid of the long dashed
focus border that shows in
Firefox by adding 'overflow:
[...]
Dave Yuknat about It's Called Usability Testing, not User Testing Mon, 31.03.2008 09:38 Ditto what Anna said.
Each time a Project Mgr or a
biz owner asks me, "when are
we doing user testing"? They
are [...]
Anna Marshall about It's Called Usability Testing, not User Testing Thu, 27.03.2008 16:35 Your points on the idea that
you're testing a site, not the
user, are well taken. But I
think "user testing" can be
[...]
Michael Julson about Scaled Visio Wireframe Templates & Stencils Thu, 27.03.2008 13:18 Thanks for the great stencil.
Could I talk you into applying
a license to the stencil like
from Creative Commons or [...]
Matt Humphrey about Fly-out Menus are Evil Tue, 25.03.2008 22:08 Dave, you actually raise a
good point that I think gets
overlooked very often.
Laptop/touch pad users tend to
get [...]
Matt Humphrey about It's Called Usability Testing, not User Testing Tue, 25.03.2008 14:58 To add to the semantic
mix-ups, there's also User
Acceptance Testing (UAT) which
usually consists of testing
the site or [...]
Comments
Sat, 21.06.2008 14:10
very nice
Tue, 03.06.2008 05:13
Hi, Regarding Method #3: You can get rid of the long dashed focus border that shows in Firefox by adding 'overflow: [...]
Tue, 29.04.2008 17:45
Thank you for the assistance. It worked perfectly.
Mon, 31.03.2008 09:38
Ditto what Anna said. Each time a Project Mgr or a biz owner asks me, "when are we doing user testing"? They are [...]
Thu, 27.03.2008 16:35
Your points on the idea that you're testing a site, not the user, are well taken. But I think "user testing" can be [...]
Thu, 27.03.2008 13:18
Thanks for the great stencil. Could I talk you into applying a license to the stencil like from Creative Commons or [...]
Tue, 25.03.2008 22:08
Dave, you actually raise a good point that I think gets overlooked very often. Laptop/touch pad users tend to get [...]
Tue, 25.03.2008 14:58
To add to the semantic mix-ups, there's also User Acceptance Testing (UAT) which usually consists of testing the site or [...]